Wednesday, July 9, 2014

Why I wasn't pleased with this year's E3: Part 1

Nintendo is doing brand marketing again. As a job, brand marketing is great. You can do a lot of creative stuff with it.
Mario did a lot of creative stuff such as turning Donkey Kong into
  • Super Mario Bros
  • Super Mario Bros 3,
  • Donkey Kong Country
  • Super Mario 64
  • Donkey Kong 64
  • Super Mario RPG
  • Mario & Luigi
  • Paper Mario
  • Super Mario Land into Wario Land
Heck, they revived the entire industry after the video game crash of the 80s. They led prior to the creation of the Playstation. That's quite an achievement.

However, now that they're in the lead again, I'm just not getting the same high off their games.
Like when the Advance and the DS came out, there was Phoenix Wright, Elite Beat Agents and all these different types of games for that system.
With the Wii, we had Okami and other nunchaku supported games.

I suppose I should be glad that the Wii U revived the Star Fox series, but I dunno if so many interesting things will happen from it, not to mention recent releases of Star Fox failing, even though Nintendo quality of games is pretty good!

I mean, we have to be realistic though:
Blockbusters = 5 year production cycles = Less moneys for company employees who are probably going to be laid off by the time of the next project.

However, that doesn't mean we can't support video games as something beyond commercial art.

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